It’s that strong defensive unit created by Guardiola that could lead City to becoming European champion for the first time, after a number of painful eliminations in recent years. City last conceded two goals in its 2-0 loss at Tottenham in the Premier League on Nov. The Brazil striker made amends with the second goal, which should prove enough ahead of the second leg, scheduled for City’s Etihad Stadium on March 16. Jesus, in particular, was a culprit especially when he was sent clean through in the 54th minute after intercepting a back-pass, only to dally on the ball and see his belated attempt at a shot blocked. The second leg will be on March 16 in Madrid.Ĭity’s defence might be virtually impenetrable this season – Gladbach didn’t have a touch in City’s box until the 63rd minute and or a shot on target until the third minute of stoppage time – but there was a lack of cutting edge that clearly annoyed Guardiola, who cut a picture of frustration at times in the technical area. In Bergamo, Italy, Real Madrid struggled to break down 10-man Atalanta before Ferland Mendy netted an 86th-minute winner to give the Spanish giant a 1-0 win in the first leg of the round of 16 on Wednesday. The game was played in Hungary because of coronavirus travel restrictions.
#FUCK YOUR CHAMPION V2.0 FULL#
3 because of injury capped a night full of positives for City – except for the fact the margin of victory should have been wider at an empty Puskas Arena in Budapest. The sight of record scorer Sergio Aguero coming on as a late substitute for his first appearance since Jan. I have keyframed the emitter to scale down in the end, Iĭo this because I feel like it gives a better result than keyframing the speed variable to stop it from emitting.It was another dominant display by Pep Guardiola’s side, which is unbeaten in all competitions in more than three months and has won every game since mid-December.Ĭity didn’t even need Kevin De Bruyne, its star player, who was an unused substitute on a night Cancelo – a tactically versatile defender – showed off the creative side that has made him one of Guardiola’s most important players this season. To get rid of holes in the simulation, I use a sheeter daemon with a max age of 1, so that I don’t generate too many extra particles. Initially the solver settings might be something like 2/2 substeps and 20/20 iteration. These settings doesn’t give us any good viscous results, mostly because of the iterations. The more iterations, the more viscous it would act. So i ended up with these settings in the scene solver: But turning up the iterations doesn’t do it alone, some extra substeps will help with particles acting strange or spazzing out. If this produces a nice result, then we are ready to cache both the particles and the mesh. The settings for the mesh is mostly default, low resolution with a little smoothing is more than good enough, but if you feel like it gives some pointy edges, you can choose low-medium, but make sure to increase the smoothing even more then. To start making bubbles, we need to make all the simulated particles into Thinking Particles, you can find the settings for Thinking Particles under the Simulate tab on the top.
You can use the default group or make a new particle group and drag it into the Thinking Particles settings inside the fluid settings.
When you feel you have the right amount, throw a MoGraph Cache Tag on the Matrix Object from the Tags menu, and bake it. This makes it so that the matrices never change which particle they are attached to.Ī couple of steps left, and the next thing to do is make a MoGraph cloner.
Add a sphere, add it to the cloner, and tell the cloner to clone on the Matrix Object by changing it to object mode.